I’m creative and I hate myself.
Every artist needs a tiny bit of self-deprecation. I can at least call myself an artist in that one respect. I always start my next project trying to do something that I haven’t done before, and finish a project thinking…”man, this could be better.” I live a carrot on a stick life with very few small victories in between.
Cinema 4D is still fairly new to me, yet I was feeling like my boots were finally starting to settle comfortably. I mean, I could make a shiny cube and spin it in circles. EZ Cake.
The second after I felt like I was reaching the top of the learning curve, I found this:
[fve]http://player.vimeo.com/video/33174546?portrait=0[/fve]
Mother…F’n…Paul Clements is a bauce.
My favorite part of this piece is how it clearly shows that art is mostly about executing the concept well rather than brainstorming an “original” idea. In 3 seconds, the premise is established. The overall sexy and sleek execution kept me around to watch the rest.
As cool as Paul Clements‘ piece is, it’s easy to overlook and not fully appreciate his work. Here’s where his breakdown video comes in:
[fve]http://player.vimeo.com/video/35145361?title=0&byline=0&portrait=0[/fve]
Pure gold!
Even if you’re not familiar with Cinema 4D, the breakdown video is easy to follow. Paul Clements unequivocally shows how each element was developed, step by step. In my opinion, the breakdown video is a lot more fun to watch than the actual piece itself.
It’s always the other guy that makes something cool. I never drag my feet through difficulties, but Paul Clements‘ breakdown video is like a real good punch in the face. He’s a master. Sho-nuff. I’m still struggling through amateur hour at open mic night.
Ugh. It’s back to the drawing board for me.